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Post by fuegan on Jan 31, 2011 20:42:27 GMT -5
Post your stats here.
-Increasing Stats: Based off the homeworld of choice, each progression level represents 10 points in an attribute. This is calculated by taking the starting modifier of your homeworld and subtracting that to you attribute to find out what progression level you are currently at. Listed is the cost per point until the amount has been exceeded in which the next progression level is must be used to increase the attribute. The difficulty is found off of the cost of XP for the first initial advance of your career, which you will see the number in parenthesis beside the difficulty below.
Progression Level:___Simple:___Intermediate:___Trained:__Expert: Easy (100): ________10__________25___________50_________75 Normal (250):_______25__________50__________75________100 Hard (500):________50___________75_________100________250
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Post by deathshands on Jan 31, 2011 20:43:54 GMT -5
I see we can't trust the black man to be honest about stats. Whatever.
WS - 30 BS - 42 S - 25 T - 28 Ag - 33 Int - 33 Per - 27 WP - 19 Fel - 26
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Post by Ark Larkins on Jan 31, 2011 20:49:20 GMT -5
WS - 29 BS - 43 S - 33 T - 31 Agi - 40 Per - 29 Int - 28 Wil - 36 Fel - 40
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antoninus
New Member
Fidelis et fortis
Posts: 2
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Post by antoninus on Feb 1, 2011 1:49:51 GMT -5
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Post by Ark Larkins on Feb 1, 2011 15:48:24 GMT -5
Increasing Stats: Based off the homeworld of choice, each progression level represents 10 points in an attribute. This is calculated by taking the starting modifier of your homeworld and subtracting that to you attribute to find out what progression level you are currently at. Listed is the cost per point until the amount has been exceeded in which the next progression level is must be used to increase the attribute. The difficulty is found off of the cost of XP for the first initial advance of your career, which you will see the number in parenthesis beside the difficulty below.
The Statistic Tiers Each of your statistic scores is in a Tier based on how high it is, compared to the starting values for your homeworld. Once a characteristic has reached the maximum value for its Tier, it is considered to be in the next Tier. This affects the cost of advancing statistics, as you'll see below.
(Simple) First Tier: Base Homeworld Value + 10 (Intermed) Second Tier: Base Homeworld Value + 20 (Trained) Third Tier: Base Homeworld Value + 30 (Elite) Fourth Tier: Base Homeworld Value + 40 Ex;: Jim is from an Imperial World. The First Tier for all of his statistics is from 1 to 30, because his Base value is 20, and First Tier goes for a full 10 points above that. His second Tier would be from 31 to 40, and his Third Tier from 41-50...
Cost of Advances Characteristic advances are bought one point at a time. Each point has a cost based on what Tier that stat is currently in, and how hard it is for your Career to advance that characteristic.
To get the cost of your stat advance; 1. Find out what Tier your Characteristic is currently in, as above. 2. Find the difficulty of advancing that Characteristic for your Career (Easy/Medium/Hard) 3. Compare to the chart below.
Progression Level:___Simple:___Intermediate:___Trained:__Expert: Easy (100): ________10__________25___________50_________75 Normal (250):_______25__________50__________75________100 Hard (500):________50___________75_________100________250
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